![]() ![]() Then you can try the sdk/samples/android, which has the extra manifest and string XML files, as well as all the commands to build the APK in the Project Settings/Builder/Post-build Commands. I suppose there would be an area that need to be improved in terms of CTS test coverage, especially in NDK area. Does that work for you 3) It looks like a bug in a specific devices implementation and need to be covered by CTS. The libecere project's Android config refers to the location in there, so it should automatically find them there. Im using libC++ with r9d, to use libC++, in Applicatoin.mk, you need to specify: APPSTL : c++static. You should be able to use the Ecere project files (.epj) in there already, just select your proper Android compiler and build for the Release config. FreeType (You can find the source for freetype-2.3.12 included in the sdk/deps/ directory).You will also need to build some extra dependencies which are not already part of the NDK, to build the Android ecere library successfully: GNU GCC compilers distributed with Apple Xcode are not. This is a helper script which will build a standard GCC-style toolchain for one specific Android API-level and target CPU: sh make-standalone-toolchain.sh -platformandroid-19. Versions of any of these compilers that are modified to accept non-standard syntax are not supported. FSF GCC 3.09.1.0: GCC: ISO/IEC TR 18037 fixed point extensions are supported for C (not C++) code. Android NDK is a reliable and effective toolset specially designed for Android and Java developers who need to implement parts of their app using programming languages such as C++ or C. I figure the GenyMotion simulator is an OK smoke test for X86.Keytool -genkey -v -keyalg RSA -keystore debug.keystore -storepass android -alias androiddebugkey -keypass android -dname "CN=Android Debug,O=Android,C=US" -validity 999999Īlso, you will need to build the Ecere library with the Android config You can add the ecere.epj project (from the Ecere SDK source directory, see links above for source code) to your project's workspace,Īnd build it from there (select 'Android' configuration) Android NDK Clang 3.13.4 (NDK revisions r8c-r9d). Any plans?Īnd using GenyMotion for simulation and real ARM devices for device test. What about 64-bit? I know that's very new, and not many devices. R10 seems for Lollipop? And Rhodes doesn't support that yet, right? We just got KitKat. (I had to fiddle with URLs to find C - Google no longer links to previous versions from their download page.) Apparently, A and B are not available for download. Deprecated GCC 4.6, and will remove it next release. Android NDK, Revision 10d (December 2014) Important changes: Made GCC 4.8 the default for all 32-bit ABIs. ![]() ![]() These options are for use with ARM GCC 4.6/4.8 and Clang 3.3/3.4 (which use 4.8s assembler, linker, and libs). This page provides information on previous releases of the NDK, enumerating the changes that took place in each new version. Added APPABIarmeabi-v7a-hard, with additional multilib option -mfloat-abihard. The NDKTOOLCHAINVERSIONclang option now picks Clang 3.4. Is there any good reason to build with R10? I will try R10C next. Android NDK r9d (March 2014) Important changes: Added support for the Clang 3.4 compiler. It seems some have actually built with R10D, but perhaps we lost it along the way to 5.0.30? It seems the latest NDK Rhodes (5.0.30) can build with is r9D? It fails with r10D:Ĭompilation failed: fatal error: asm/page.h: No such file or directory Global Solution Centers - Testing Services. ![]()
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